Project-type: APP
Made with: Unity C#, Google Cloud Anchors, AWS Lambda (serverless), Svelte
Role(s): programmeur
On this project my main focus was the relocalization for AR but later on I created a reusable tool with backend, frontend and unity-app to re-use
Project-type: Software
Made with: Java (android development)
Role(s): lead-programmeur
On this project, I was the lead developer I was mainly writing the code and brainstorming solutions for things we missed on the google glass enterprise 2
Project-type: Game
Made with: Unity, C#
Role(s): lead-programmeur
On this project, I was the lead developer I was mainly busy with helping others and reviewing code next to that I worked on method extensions, tools using generics and editors
Project-type: Game Remake (vertical slice)
Made with: Unity, C#
Role(s): lead-programmeur
During this project I focused mainly on the player and enemies and making sure it was as close as possible to the original. Besides that I was lead programmer and I helped my colleagues every now and then and checked the code because we had a pretty fast deadline.
Project-type: Game Remake (vertical slice)
Made with: Unity, C#, Mirror API
Role(s): lead-programmeur
With this project, I was the only programmer because the other 2 programmers were mostly concerned with art and I had the most experience and was able to learn the new API a little easier
Project-type: Game
Made with: Unity, C#
Role(s): lead-programmeur
This was my first project working with an artist. At the beginning it was a bit difficult but as we progressed the better the cooperation. For this project I was mainly busy with player, camera and puzzles.
Project-type: Games
Made with: Javascript, Node.js, Socket.io, Express
Role(s): lead-programmeur
This is a project I started myself to look into networking I used and learned socket.io and did all the programming myself. when I started this project I first made pong and then a 'roomsystem' that I could use for new projects.